joban ha naisei - domestic politics in the beginning -



*[English]*
In order to send troops to the field, you will need weapons for the number of people, and once you send them to the field
It consumes supplies every turn.
Therefore, in the early stages, focus on internal affairs first, and after increasing the national power to a certain extent through construction and trade, etc. You can have more leeway by organizing your troops.

gaikou - diplomacy -


*[English]*
In the early stages, diplomacy is almost the same, so if you do diplomacy with neighboring countries once or twice to make diplomacy a plus
They won't attack right away.
On the other hand, if diplomacy with a neighboring country turns negative, they may attack immediately in the early stages
Caution is required.

In addition to randomly increasing or decreasing diplomacy each turn, the diplomacy of each faction changes greatly when a base falls.
If a player is targeted, their diplomacy will be reduced by -150 and they will not be able to return immediately.

Therefore, in addition to paying attention to the trends of the AI, it is necessary to foresee changes in diplomacy when attacking a base.
there is.


koueki - trade -


*[English]*
Product prices are determined by seasonal market prices for each month, and in a certain month, the price of a specific product will change at a fixed rate.
Increase or decrease. (described in the log)
However, the trend index is randomly corrected by about -+30%, so the market price may not move much.

Check in advance which product's price changes in which month, and buy in bulk in the month when the price is low.
You can increase your funds to some extent in the early stages just by selling during the high price months.

In the early stages, AI uses funds to invest in bases, so it has little impact on the trade market.
However, after the middle of the season, you will have extra funds and buy a large amount of products whose prices are low, and when the prices are high
As all forces sell out, the supply and demand market may fluctuate significantly.

For example, if the price of a product falls in a certain month, all forces will make large purchases, and in the next turn
The product will be bought up and the price will go up.

Once you understand the overall flow of price fluctuations, you will be able to increase your funds smoothly.

kunren - training -


*[English]*
Basically, the more troops there are, the stronger the attack and defense will be.

Therefore, we would like to train as many people as possible, but once the training has been completed, some people are waiting at the base.
Soldiers will consume some military supplies.
(1 ration for every 10 soldiers)
Training soldiers at aimless bases far from the front lines puts pressure on military consumption.
This could lead to problems.

When conducting training, it is recommended that it be conducted as close to the front lines as possible.

However, your base may be attacked, so it is better to have at least a minimum number of soldiers on standby at each base.
It's safe.

butai hensei - organize troops -


*[English]*
Both attack power and defense power of troops are calculated in proportion to the number of people.
When a unit is divided, its defense power decreases accordingly, so even if the total number of troops is the same, the damage received will be lower. It will be slightly larger.
Therefore, it is better to form a unit with as many people as possible to fight advantageously in the field.

However, bonuses are added to terrain effects for each unit regardless of the number of people.
For example, the attack bonus of a mountain is 120, but if you attack once with 1000 troops, the bonus is +120
However, if all 10 units of 100 people attack from the mountain, a bonus will be added to all attacks.
A total of 1200 and a 10x bonus will be given.

Also, units have suitability depending on the type of soldier.
Cavalry is mediocre in both attack and defense, but due to its high mobility, it can reach the target base the fastest.
Spearmen have high attack and defense capabilities and are suitable for fighting on flat ground.
Since the bow has a long range, it is easy to take advantage of terrain effects such as forests and mountains.
Marines have a bonus to attack power at sea, but are at a disadvantage when fighting on land.

Each deployed unit consumes 5 provisions per soldier.
A unit of 1000 people will consume 5000 provisions in one turn

The agricultural income per base at the beginning is 8000, which is enough to feed 1600 field soldiers.
The soldiers waiting at the base will also consume some provisions, so only about 1,400-1,500 soldiers can actually go to battle.
These will increase to 35,000 through agricultural land development. In other words
Each base can support up to 7,000 field soldiers.

yagai - unit at field -



*[English]*
In the field, it is necessary to understand the characteristics of the units and use them properly.

Cavalry with high mobility will reach the base first.
However, fighting with cavalry alone would be at a disadvantage, so cavalry deliberately enters the enemy's search range and attacks the enemy. After attracting them, guide them close to spearmen who are strong in close combat.

Spearmen have high attack and defense, so they are advantageous in close combat.
The basic idea is for other units to attack the base while the spearmen are fighting the field units.
Archers have a long range, so it is more effective to use terrain effects.
Especially if you place it on a mountain, you will get a bonus of +120 attack and +50 defense, so you can attack twice. Archers will be significantly strengthened.
On the other hand, archers are vulnerable in both attack and defense, so you need to be careful not to get attacked on flat ground.

Cavalry archers have the mobility of cavalry and the range of archers.
Therefore, you can always fight the enemy from an advantageous position outdoors.

Sailors' attack power is tripled in battles at sea.
This gives it an overwhelming advantage in naval battles, but it becomes a mediocre force in ground battles.
Traveling by sea is a little faster than on land, and it is difficult to encounter field soldiers, so it is best to travel by sea. It will also be possible to attack distant bases.

kyoten bouei - settlement defence -


*[English]*
Since bases do not have a set defense power, bases with reduced durability become extremely vulnerable.
However, the AI will prioritize attacking outdoor units over bases, so do not place units outdoors. If you send them to the front, attacking the base will be postponed.

Once the AI targets a base, it will continue to send troops as long as it has funds, so in the field
Continuing to defend is not very efficient.
Ultimately, it will be important to improve your diplomatic level through gifts and other means to avoid being targeted by the AI.

AI no ugoki - AI strategy -



*[English]*
AI replenishes supplies > construction > purchase weapons > trade
Use funds in priority order.

First, check the market prices for each turn and sell specialty items to stockpile supplies for one turn of field soldiers.
Replenish supplies to hold.

If you have enough funds, you will build it first, so the development of AI bases is fast in the beginning, but it is generally at the upper limit
It is designed to only develop up to half
In other words, if you are developing steadily, the scale of development for each base will be larger for players than for AI.

After that, if there are not enough soldiers on standby at the base, purchase weapons and conduct training.
If the base has enough income for food, it sends out field soldiers of around 400-800 soldiers.

After that, if you have any remaining funds, buy the products in order starting from the lowest price and sell them on the next turn.
I will repeat that.


In field battles, it is advantageous to have a large number of troops, so if the player is going to the front, it is better to have a force of 1000 or more people
It is recommended that you organize.
However, if you suddenly send thousands of troops to the front, the balance of provisions will become negative and there is a risk that they will be wiped out in the long term.
Therefore, it is necessary to manage supplies carefully.



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