kunren - training -

*[English]*
You can train your soldiers by using the barracks at each base.
Training soldiers requires one weapon per person.

Up to 1000 people of each type can be trained at one time. Training ends in 2 turns.
Soldiers who have completed their training will wait at their base. Soldiers waiting at the base consume food according to the number of people
To do.

Both attack power and defense power are proportional to the number of troops, and basically the more troops there are, the more likely they are to be attacked by enemy troops
The damage dealt will be greater.


*[English]*
Unit type:

Spearman/Swordman
It has high attack and defense power, and is the strongest unit in close combat.

Archer
You can attack 3 squares around you.
You can also attack twice in one turn.
On the other hand, attack, defense, and mobility are all the lowest.

Cavalry
This is the unit with the highest mobility.
You can reach the base of attack the fastest.

Cavalry archers/gunners
You can attack 4 squares around you.

Sailor
Bonus to attack power at sea.

syutujin - departure -


*[English]*
Only the number of people waiting at the base can be dispatched.
When you go to battle, provisions will be consumed each turn depending on the number of soldiers.

Each deployed unit consumes 5 provisions per soldier.
A unit of 1000 people will consume 5000 provisions in one turn

Once troops have departed, they cannot return to their base.

Deployed troops can attack and move once each turn.
Shift ¨ Operate from the unit list.

Also, if a faction's food supply reaches 0, all units in the field will be wiped out.

Units that are on the march will be displayed as markers on the navigation map using the L button.




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